AI Insights · Timothy · October 2025
Top 5 City Building Games on iOS in Australia - Q3 2025
Explore the performance trends of the top city-building games on iOS in Australia during Q3 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the third quarter of 2025, the top city-building games on iOS in Australia demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. This analysis provides insights based on data from Sensor Tower.
State Connect: Traffic Control by AI Games FZ showed a consistent increase in weekly revenue, climbing from $200 to approximately $754 by the end of September. Downloads fluctuated, peaking at around 3.4K mid-September, while active users rose steadily to about 4.9K in the same period.
SimCity BuildIt from Electronic Arts maintained strong weekly revenue, hovering around $10K and reaching a high of $11.8K in late September. Downloads remained steady, with a noticeable spike to 1.3K in the week of September 22. Active users increased gradually, ending the quarter at approximately 4.5K.
Triple Match City by Ferah Games saw impressive revenue growth, reaching over $31K by the end of the quarter. Despite modest download numbers, peaking at 1.1K, active users consistently grew, closing the quarter at 4K.
TownsFolk, developed by Short Circuit Studio, had no revenue generation this quarter. However, downloads saw a resurgence in September, peaking at 1.7K, while active users increased from 50 to 625 by the end of the quarter.
Fate War by IGG Singapore PTE. LTD., launched in August, quickly garnered revenue, reaching nearly $5K in mid-September. Downloads began strong at 2.4K but tapered off, while active users showed a declining trend after an initial peak.
For more detailed insights and data analysis, visit Sensor Tower.